Crucial elements within the game were identified, and considering these factors, the modes of use were redesigned. New ideas were introduced to the toolkit to explore potential enhancements. This process led to a deep understanding of the toolkit, its benefits, and achievements.
Product, process, and data flowcharts were developed, highlighting each canvas's objectives, steps for policy compliance, and the interconnected nature of regulations across data, stakeholders, and material canvases. The task was to transform these insights into a practical tool for companies to assess their current state, track progress on a canvas, and undertake tasks for sustainable practices compliance. A campaign video was also created to provide a project overview.
Testing helped iterate and fine-tune the canvases. Validation of the canvases allowed further development of the manual, ensuring clarity and comprehensiveness. The aim was to make the toolkit seamless and intuitive for users.
Sprint 2, efforts focused on impacting the textile and fashion industry. The team engaged in insightful discussions with industry leaders, identified ways to demonstrate the impact of sustainable changes, and created a manual with various usage scenarios. Brainstorming and sketching ideas for material, data, and stakeholder canvases aimed to clarify connections, particularly with business aspects. The goal was to empower informed decisions and promote positive change in the industry.
This phase focused on finalizing the details of the canvases and the manual, and preparing for a public showcase of the project.
The development of the Loopholes game toolkit spanned five iterative sprints. Each sprint focused on refining the toolkit to better assist companies in adopting modern strategies and complying with EU legislation, ensuring a comprehensive and user-friendly resource for the textile and fashion industries.